Monday, March 9, 2015

What Is Battle of Laon

What Is Battle of Laon

Battle of Laon
From Wikipedia, the free encyclopedia

The Battle of Laon (9–10 March 1814) was the victory of Blücher's Prussian army over Napoleon's French army near Laon.

An Allied coalition attempted to complete the destruction of Napoleon's French Empire in 1814. France had been defeated in Russia in 1812 and in Central Europe in 1813. Napoleon's French Empire was now fighting for its survival.

In the last week of February 1814, about a month after the start of the Allied invasion, Blücher seized the initiative and advanced on Paris with his forces. Napoleon's two marshals in the immediate vicinity, Édouard Mortier and Auguste Marmont, were covering the city with two detached corps, but they only had 10,000 men and would be unable to hold out against Blücher's larger force.[5] Napoleon hurried westwards to their rescue with around 30,000 troops, hoping to trap Blücher against the Marne river.[5]

Blücher unsuccessfully attacked Marmont and Mortier along the Ourcq river in late February and early March and ordered a retreat north to regroup when he heard of Napoleon's advance. Prussian troops crossed the swollen Aisne river and arrived at Soissons on 4 March. There they linked up with reinforcements that brought Blücher's total force to 100,000.[6] On 7 March, a clash ensued at the Battle of Craonne as Napoleon attacked westwards along the Chemin des Dames (literally, the "ladies' path"). Blücher's outflanking maneuver did not materialize in time and the Prussians were forced to withdraw towards Laon.

Battlefield
Blücher chose to fight at Laon because it was an important road junction with a superb defensive position. Laon was located on a flat-topped hill with steep slopes that rose 330 feet above the surrounding area. The countryside to the north was flat and open, but the south contained rough and wooded terrain that made military maneuvers difficult. The villages of Ardon and Semilly at the foot of the hill served as good bastions for the Prussian and Russian forces.[2]


Preparations
Blücher now had about 90,000 troops and 176 guns.[2] Friedrich Wilhelm Freiherr von Bülow's Prussian corps was assigned the defense of Laon itself. Blücher's western wing was covered by a Russian corps under Ferdinand von Wintzingerode while the eastern wing was defended by two Prussian corps under Generals Yorck and Kleist. Two Russian corps under Generals Langeron and Osten-Sacken stood in reserve. After Craonne, Napoleon had taken the bulk of his forces northeastwards towards Laon while detaching about 10,000 troops under Marmont to advance on Laon via the Berry-au-Bac road.

Battle
Preliminary fighting on the evening of 8 March saw the French vanguard chase off a small Russian detachment from the village of Urcel on the Soissons road. In the early hours of 9 March, the French renewed their push along the road. At 5:30 a.m., French dragoons arrived in front of Laon, but had lost the element of surprise and withdrew under heavy fire. From 7:00 a.m. onwards, the French repeatedly attacked the Allied positions at Ardon and Semilly. Some troops from the Young Guard even reached the top of the hill before being driven back.

Blücher was suffering from a fever and could not direct affairs as closely as he was accustomed during previous engagements. By 11:00 a.m., however, the fog had lifted and the Allied command staff had a clear view of the battlefield below. Blücher, (because of poor intelligence sources), was operating under the impression that the French had 90,000 troops and was generally reluctant to have his troops launch any attacks.[2] The Allies might have scored a decisive victory had they launched a full attack against Napoleon's 30,000 men, but the uncertainty about the situation led Blücher to commit only Winzingerode's corps against Napoleon's left flank. Winzigerode's attacks were feeble and easily repulsed by the French.

Blücher now decided to isolate Napoleon's western forces from Marmont's column to the east. A convincing Allied attack captured the village of Ardon, but the victorious Prussian infantry brigade was ordered to halt because Blücher feared that French forces to the east would outflank them. Renewed French assaults late in the evening of the 9th led to the capture of Clacy, a village on Blücher's western flank. By the end of the first day of fighting, however, Laon still remained in Allied hands.

Meanwhile, at around 5:00 p.m. on 9 March, Marmont's troops had attacked the village of Athies and driven off the Prussian advanced units. Marmont then sent 1,000 men under Colonel Fabvier westerwards to establish contact with Napoleon's main army.[7] Blücher and Gneisenau (Blücher's chief-of-staff), heard the fighting to the east and ordered a powerful counter-attack with two corps. The Allies slammed into Marmont's troops and drove them back. Marmont was saved by Colonel Charles Nicolas Fabvier, who returned on his own initiative with 1,000 troops to clear the road, and by 125 veterans of the Old Guard, who repelled the Allied cavalry trying to block the French from escaping. Marmont had taken a bad beating, losing 3,500 men and 45 guns.[8]

At midnight on the 10th, Blücher decided on a bold outflanking maneuver intended to crush the French. He was even more ill on the 10th (Gneisenau was effectively in command), but the army still defended Laon. A few more French attacks throughout the day produced no results, and Napoleon retired his forces late at night.

Aftermath
This setback did not by itself spell the end for Napoleon. Just a few days later the French crushed an isolated enemy corps at Rheims. Blücher's Army of Silesia remained inactive for a week after the victory. Nevertheless, the Allied stand had prevented Napoleon from driving them further north. The Allies were still in a position to advance on Paris, which they did at the end of March.

References
Notes
1. Jump up^ Uffindell, p. 203.
2. ^ Jump up to:a b c d Uffindell, p. 201.
3. Jump up^ Uffindell, p. 207.
4. Jump up^ Chandler, p. 991.
5. ^ Jump up to:a b Uffindell, p. 198.
6. Jump up^ Uffindell, p. 200.
7. Jump up^ Uffindell, p. 205.
8. Jump up^ Uffindell, p. 206.

source : http://en.wikipedia.org/wiki/Battle_of_Laon

Friday, February 6, 2015

The Scorch Trials



The Scorch Trials
From Wikipedia, the free encyclopedia

The Scorch Trials is the second book – preceded by the 2009 novel The Maze Runner – in a young-adult dystopian science fiction trilogy by James Dashner. The novel was published October 5, 2010 by Delacorte Press, an imprint of Random House. On October 11, 2013, it was reported that Fox had acquired the rights to The Scorch Trials. The film will be released on September 18th, 2015.[1]

Plot
The book starts in the middle of the night when Thomas wakes up and cannot get back to sleep. He calls Teresa's name telepathically. After a while, Thomas finally falls asleep, then Thomas has a "dream vision" of his mom and dad.Teresa calls out to him telepathically, but cannot seem to get Thomas's attention. He wakes up to seeing everyone panicking about Cranks, people infected with the Flare, outside their door. Thomas and the rest of the Gladers go around to investigate, and find that the room in which they'd eaten pizza with the people who rescued them is locked. 

They ram the door down and turn on the lights to find the bodies of their rescuers hanging from the ceiling. They enter Teresa's room, which is empty except for a boy named Aris, who's from Group B. He can also talk telepathically and even had a telepathy partner named Rachel, who was killed just like Gally had killed Chuck in the first book. Outside of the room is a plaque that says "Teresa Agnes. Group A, Subject A1. The Betrayer." An alarm, similar to the one on the Glade, goes off and the room door locks until the alarm stops. Thomas opens the door to find no dead bodies. Even the plaque is changed to "Aris Jones, Group B, Subject B1. The Partner."

Next they find a man sitting in the middle of the next room who they call Rat Man. He tells them they are to make their way through the Scorch, a burned out section of the land. As an incentive, they've all caught the Flare and will receive a cure when they reach their destination. Shortly after he leaves, the Gladers discover tattoos on the back of their necks: Newt's says he's "The Glue", Minho's says "The Leader", and Thomas' says 'To be killed by Group B". 

The Gladers enter a Flat Trans and wander through darkness for about an hour, when they hear strange whispers. Two boys get killed by molten steel balls that cover then decapitate their victims before they roll away. Winston gets attacked too, but Thomas manages to save him. They enter the Scorch, eventually come to a building in which they had heard screaming. Teresa exits the building, and Thomas senses a trap when he approaches her. Teresa is crying, telling him to get away from her. She kisses him and tells him to tell the Gladers to get as far away from her as possible.

Thomas and the Gladers hike towards a city to stock back up on supplies, along the way, he has another "memory dream" where Teresa and Thomas practice talking telepathically. A storm soon hits, killing off seven boys, including Winston. They stay inside a building when a Crank named Jorge welcomes them into the Crank House. Minho insults him and Jorge kicks him twice in a place where he was burnt from getting struck by lightning. Minho attacks Jorge and all the Cranks from upstairs come down. Fortunately, Thomas negotiates a deal with Jorge, keeping the Gladers from getting killed. Thomas meets Brenda, who becomes very forward when he first meets her. They go downstairs and eat, when the roof collapses, separating Thomas and Brenda from the others.

The two of them walk through the Underneath and fight some Cranks. Eventually, they make it onto the surface and sleep in a truck. Thomas wakes up from a nightmare and goes back to sleep. He has another dream memory where he and Teresa are listening in on a conversation between WICKED employees. Thomas wakes up again and sees words printed on a brick saying "Thomas, you're the real leader." They leave the car and are forced into a club by a few strangers. They dance to the music and are forced to swallow drinks that make them feel dizzy. Brenda tries to kiss Thomas, but he says "You're not...her." and "You could never be her."

They wake up in a dark room with the 4 strangers who took them to the club. They are about to kill them when Minho and the other Gladers save them. While fleeing the strangers, a man that Thomas calls "Blondie" shoots Thomas in the left shoulder with a rusty bullet, giving him an infection. After the Gladers fail to heal Thomas, WICKED goes down and gets him in a machine called a Berg. While being healed, he overhears one of the worker's conversations in which a woman stated that he wasn't supposed to get shot. He's taken back to where he came from, and he explains everything to the Gladers.

Later, Thomas hears Teresa's voice in his head, warning him that something terrible will happen, leaving him hurt and scared. And he had to trust her no matter what. She pauses and says that he won't hear from her for a while until they're back together. Newt and Thomas talk about how WICKED only made an exception for him and no one else. They see Teresa and Group B walking towards Group A with weapons. She hits Thomas multiple times with the butt of her spear and drags him back to their base. Thomas is fed once they get there and falls asleep, having another memory dream. The next morning the girls decided not to kill him. Thomas and the girls get about 7 miles away from the "safe haven" when Teresa motions for Thomas to follow her.

Aris appears and holds a knife to Thomas's back and leads him into a cave. Thomas sees a glowing green door, which he thinks could mean that there is radioactive substance inside. Teresa reveals that she and Aris had a relationship both before and during the Maze and the Scorch Trials. She also said that she manipulated Thomas to escape the Maze. Teresa holds Aris and kiss right in front of Thomas who felt betrayed. Betrayal and anger overpower Thomas' feelings towards Teresa. They lead him through the door and into a gas chamber. Thomas attacks Aris and Teresa, but does not succeed. Gas is then released and Thomas passes out. 

While knocked out, Thomas has another dream of one of his memories about being sent into the Swipe, then into the Maze. Thomas wakes up, and then the gas chamber opens. Aris and Teresa then enter and begin to explain everything and how their betrayal was not real. Teresa apologizes, but Thomas still won't trust her. He takes his chances and joins them both as they run to catch up with the other groups, as they only have a few hours until they must be at the safe haven. Teresa explains along the way that her telepathy with Thomas was "cut off" when WICKED came into her room and told her to tell Aris that they had to get Thomas to the point that he feels totally betrayed by them, and if they did anything against WICKED, Thomas dies. They kiss near a valley, but Thomas feels nothing, clearly indicating that their relationship will not be the same from there on.

They make it to the safe haven, but monsters with bulbs all over their bodies appear out of strange pods and start engaging both groups and then they begin to fight. Three people die in the fight. The Berg comes back and picks up the Gladers. A guard on it gets angry for them taking Jorge and Brenda with them, forcing Thomas to choose whom to kill. He chooses Brenda, thinking it's a test, but he's wrong. He manages to keep both. They're fed and bathed and all fall asleep. 

Thomas has one more dream where Brenda speaks to him telepathically, saying things are about to get bad. He wakes up in a padded white room. Teresa is telepathically speaking to him, saying the Flare was rooted too deeply in him, and they took him away. Thomas, who feels betrayed, decides not to trust Teresa anymore after all the lies that she had said. Telepathically, he finds courage and tells Teresa, "Teresa. Go away." Words that he could not have said aloud. Teresa agrees and tells him one final thing, "WICKED is good" and stops all telepathy.

Characters
  • Thomas: The protagonist, a teenage boy who was a Runner in the Glade. He discovered that he had a part in helping WICKED and building the Maze when he was stung by a griever. He has the ability to speak telepathically with Aris and Teresa. The tattoo on the back of his neck that was given to him by WICKED researchers says, "To be killed by Group B". Thomas struggles with many conflicts throughout the book, such as becoming the real leader, being betrayed by Teresa, and most importantly, SURVIVING THE SCORCH. This causes him to become confused, hurt, and betrayed.
  • Newt: An English boy with long blonde hair. He was the leader of the Gladers while in the maze after the former leader Alby died in the first novel. He has a slight limp,and is Thomas's and Minho's friend. The tattoo on the back of his neck designates him as "The Glue".
  • Minho: A Korean American boy who was the Keeper of the Runners in the Glade. He is snarky, aggressive, and stubborn which gets him in trouble frequently. He is friends with Newt and Thomas. The tattoo on the back on his neck shows that WICKED intended for him to be "The Leader"
  • Brenda: A girl from Canada who has turned almost full crank. Both Jorge and herself help lead the Gladers through the Scorch, but Brenda mostly leads Thomas after they become separated from the rest of the group. She looks up to Jorge as a father.
  • Aris Jones: Another boy who was involved with WICKED before the maze. He spent the first novel with Group B. He can speak telepathically with Thomas and Teresa. His best friend - Rachel - was killed when Group B escaped their maze. The tattoo on his neck designates him as "The Partner".
  • Teresa Agnes: Thomas's best friend before the Glade. She can speak telepathically with Thomas and Aris. She spends much of the novel with Group B, whom she becomes the leader of. She becomes under control of WICKED at times, which makes it difficult for Thomas to trust her. She was to be known as the "The Betrayer".
  • Jorge Gallaparga: A man who presents himself as the leader of the Cranks. He appears to be dangerous and psychotic, yet also humorous. He is a father figure to Brenda.
  • Sonya: A past leader of Group B.
  • Harriet: A past leader of Group B.
  • Rat Man(Dr. Janson): The first researcher to present himself to the group.
  • Rachel: She played the same role as Thomas, but in Group B. She was killed as Group B was escaping their maze.
  • Frypan: The cook for the Gladers in Group A.
  • Winston: The keeper of the Slicers in Group A, responsible for killing the livestock for food.


Film adaptation
The Maze Runner: Scorch Trials
On October 11, 2013, it was reported that Fox had acquired the rights to The Scorch Trials. A screenplay will be written by T.S. Nowlin, with director Wes Ball supervising the scriptwriting.[1] The film will be titled The Maze Runner: Scorch Trials. On July 25, 2014, Ball announced at San Diego Comic-Con International that they want to start shooting in Fall 2014 should its predecessor become a success when it hits the theatres in September 2014; also unveiling a concept image at the conference, which leads us to assume that he will be directing the sequel as well.[2]

However, two weeks prior to the film's release 20th Century Fox decided to move ahead with the sequel and pre-production as well as preping the sets began in early September 2014 in New Mexico. Director Wes Ball is set to return, as are actors Dylan O'Brien, Ki Hong Lee, Thomas Brodie-Sangster, Kaya Scodelario. On September 26, 2014, The Hollywood Reporter reported that Aidan Gillen was signed in to play the antagonist, Rat Man in the sequel. On 1st October, 2014, it was announced that Rosa Salazar and Jacob Lofland had signed to play Brenda and Aris Jones, respectively. On 3rd October, 2014, it was announced that Giancarlo Esposito is to play Jorge in the film. Creature designer Ken Barthelmey is designing the creatures for the film.[3]

References
1. Chitwood, Adam (October 11, 2013). "Fox Hires Writer to Start Work on MAZE RUNNER Sequel THE SCORCH TRIALS". Collider. Retrieved October 11, 2013.
2. Sciretta, Peter (July 25, 2014). "The Maze Runner Sequel The Scorch Trials Concept Art Revealed [Comic Con 2014]". slashfilm.com. Retrieved July 26, 2014.
3. http://www.imdb.com/name/nm5634815/

Source

http://en.wikipedia.org/wiki/The_Scorch_Trials



Wednesday, January 28, 2015

The Maze Runner



The Maze Runner
From Wikipedia, the free encyclopedia

The Maze Runner is the first book in a young-adult post-apocalyptic science fiction trilogy of the same name by James Dashner.[1][2] The novel was published on October 6, 2009, by Delacorte Press, an imprint of Random House, and was made into a 2014 major motion picture by 20th Century Fox. The sequel to the movie, The Maze Runner: Scorch Trials is set to be released on September 18, 2015. The novel spawned two sequels: The Scorch Trials (2010) and The Death Cure (2011).

Dashner also wrote a prequel to The Maze Runner, entitled The Kill Order, that came out in 2012.[3] He also announced that another prequel, The Fever Code, is set to be released in 2016.

Plot
Thomas arrives in a place known as the Glade, left with no memories except his name. He meets other teenage boys called Gladers who have created a community. Each Glader is assigned to a task in different departments headed by a Keeper. Shortly after arrival, Thomas gets a tour by Alby, the oldest and the leader, and some other Gladers.

A gigantic maze surrounds the Glade. Inside, mechanical creatures called Grievers roam it at night. The huge doors into the maze close at sunset and reopen in the morning. Every month supplies are sent, and a new boy arrives in an elevator called, "the Box," It is the same elevator Thomas arrived in. There are also Beetle Blades, mechanical bugs which spy on the Gladers, with "W.C.K.E.D." (World in Castastrophe - Killzone Experiment Department) written on them.

After Thomas arrives, an unconscious girl arrives carrying a note reading, "She's the last one." She is taken to the infirmary to recover from a coma before being questioned. Meanwhile, Thomas learns that the Gladers have unsuccessfully been trying to solve the Maze for two years, and that the antidote to a Griever sting revives small bits of memory. Chuck (a twelve year old boy), and Newt (the Gladers' second-in-command), befriend Thomas. Gladers exploring the Maze are called "Runners." Minho, the Keeper of the Runners, and Alby, the Gladers' leader, search for a dead Griever that Minho found while running the maze the day before. However, the Griever is found to be not dead and it stings Alby. Minho struggles to carry Alby back to the Glade, but as the doors close on them, Thomas runs into the Maze to help.

Hearing approaching Grievers, Minho leaves Thomas with an unconscious Alby. Thomas saves Alby and, finding Minho, tricks pursuing Grievers into falling off "the cliff" (an abyss within the Maze). Minho and Thomas return to the Glade as the doors open the next morning.

As the acting leader, Newt calls a "Gathering" to decide Thomas's fate for entering the Maze without permission. It is decided to make Thomas a Runner after serving one day in "the Slammer" (jail).

The day after, Thomas joins Minho running the Maze. They quickly discover a "Griever Hole" through a cliff, exposing the outside world. He also discovers words covered in vines that say, "World in Catastrophe: Killzone Experiment Department", assuming that WICKED is the acronym.

After returning to the Glade, Thomas is shocked that the girl speaks telepathically to him. Her name is Teresa, and she says she has triggered an "Ending." Soon afterward, Teresa awakes and befriends Thomas. The same day, the sky turns a dull gray, which Thomas attributes to the Creators of the Glade. That night, the Maze doors remain open, leaving the Gladers unprotected from the Grievers. The Grievers start taking one person each night. Alby also burns down the map room, but Minho and the other Runners had moved all the maps to a secret room. The Gladers align the maps, which spell out words. They have no relation to each other, and the Gladers determine it is a code.

Desperate to retrieve his lost memories, Thomas allows a Griever to sting him. After recovering, Thomas explains that he and Teresa were forced to help the Creators design the Maze. He says he and Teresa share a telepathic link. The way out of the Maze is over a cliff face and that it is an illusion to trick them. This is where the Grievers enter and exit the Maze. By following the Grievers, they can escape by punching the code words into a computer on the other side. Thomas leads the Gladers into the Maze and they confront a small army of Grievers. About half the Gladers die, but Thomas, Teresa, and Chuck escape down the hole and punch in the code and shut down the Maze. A door opens nearby.

The 21 remaining Gladers descend down a spiraling slide that dumps them into a massive underground bunker. There they meet the Creators: thin, pale, joyless adults who take copious notes while observing them from behind glass. A woman greets the Gladers, telling them they have done well. Gally appears and throws a knife at Thomas. Chuck steps in front of it, sacrificing his life to save him. Enraged, Thomas attacks Gally and knocks him unconscious.

Suddenly, a group of gunmen storm the room and shoot the woman and the Creators. The Gladers are taken out of this facility and put into a large bus. As they are boarding, a hideously scarred woman grabs Thomas and tells him that he is here to save everyone from the Flare before the driver runs her over. Thomas and Teresa learn from a rescuer that the world was ravaged after solar flares slammed Earth, killing millions within days, leaving the world a wasteland. A disease known as the Flare now threatens humanity. The group's goal is to stop the tests WICKED is doing, and find the cure for the Flare.

After two hours, the bus stops at a dormitory-like building. Inside, the Gladers find bunk beds with blankets, bathrooms, and food. They finally feel safe. Thomas drifts off to sleep feeling there is hope for the future.

In an epilogue, it is suggested that the apparent rescue of the Gladers is yet another test masterminded by the Creators of the Maze and that the one Thomas escaped is not the only one WICKED have been observing.

Characters

Alby: A boy who is the eldest and the leader of the Gladers, he tries to keep order within the group by having all the boys follow the rules they've set down to survive. He is in a very close relationship with his second in command, Newt. He was in the group of 30 people who first arrived in the glade

Ben: A Builder and good friend of Gally's who was stung by a Griever. He becomes very violent and tries to kill Thomas. He is then banished from the Glade.

Chuck: A young and chubby boy with a curly hair who was the newest Glader until Thomas arrived. He immediately becomes friends with Thomas and acts like a little brother towards him. Around 12 years old.

Clint: One of the two Med-jacks and the keeper of the Med-jacks. He works closely with Jeff healing victims of the Griever's sting with "The Grief Serum".

Deshawn: A minor member of the Gladers who appears to be the group's weapons specialist. He is shown several times sharpening spears.

Frypan: The Gladers' cook and Keeper of the Cooks. He is described as very particular and a very talented cook.

Gally: A Glader who lives by the rules Alby put in place. He does not trust Thomas and shows an immense dislike for him. Keeper of the Builders. Estimated to be around 15 years old. He runs away from the glade and eventually kills Chuck.

Jeff: One of the two Med-jacks. He works closely with Clint healing victims of the Griever's sting with "The Grief Serum".

Minho: The Keeper of the Runners - in charge of navigating and mapping out the Maze. He is very sarcastic, hotheaded and impulsive, but at the same time charming, smart and loyal towards his friends. As a Runner, he's in very good shape and is described as "dark-haired with strong arms." He and Thomas become best friends.

Newt: A tall, strong, smart boy with blond hair and a British accent. He used to be a Runner, but had to quit when he injured his leg a while ago by trying to kill himself by jumping off one of the maze walls. He is very kind, friendly and welcoming to Thomas. He calls Thomas for Tommy and they end up being best friends. He is Alby's closest friend and second-in-command and takes over as leader when Alby no longer feels capable.

Teresa: The only girl to enter the glade, she has black hair, blue eyes and is very beautiful. She is the last person who was put in the glade. She has a telepathic connection with Thomas, and Aris.

Thomas: A teenage boy who wakes up in a lift that takes him to The Glade, he has no memory of his life before except his name. He has a telepathic connection with Teresa and Aris. He has dark hair and is in good shape. He becomes a Runner and runs together with Minho.

Winston: The Keeper of the Slicers - in charge of slaughtering livestock for food. Described to have acne.

Zart: A big, brooding boy and keeper of the Track-hoes who are in charge of farming. Very smart and kind to Thomas. He is often made fun of by the other Gladers.

Development

In late 2005, Dashner had published four books to complete The Jimmy Fincher Saga, which had been with a small regional publisher. His publisher wanted him to write another book, but he decided he would try for a national book market instead. In November of that year he had an idea when going to bed about, "a bunch of teenagers living inside an unsolvable Maze full of hideous creatures, in the future, in a dark, dystopian world. It would be an experiment, to study their minds. Terrible things would be done to them. Awful things. Completely hopeless. Until the victims turn everything on its head."[4] Dashner wrote the book from December 2005 to March 2006.[4]

Reception

Kirkus Reviews wrote, "Hard to put down, this is clearly just a first installment, and it will leave readers dying to find out what comes next".[5]

Jessica Harrison of the Deseret Morning News labeled The Maze Runner as "a thrilling adventurous book for kids ages 13+ that will get readers' hearts pumping and leave them asking for more." She noted that it "starts out a bit slow" but as it matched Thomas's confusion and picked up pace as he became more accustomed, she wrote that "it's almost as if Dashner is easing the reader into what becomes a fast-paced, nonstop action." However, she thought the "only drawback" was the "fictionalized slang" that although it "feels realistic and fits with his characters, it gets old pretty fast. On the plus side, however, it's used so often that the reader almost becomes desensitized and learns to ignore it."[6]

Film adaptation

The Maze Runner 

Fox released a film adaptation of the book, titled The Maze Runner, on September 19, 2014. Wes Ball signed on as director and T.S. Nowlin wrote the screenplay.[7] Dylan O'Brien played the lead role of Thomas,[8] and Thomas Brodie-Sangster portrayed Newt[9] and Kaya Scodelario Teresa,[10] respectively. Ki Hong Lee, Blake Cooper, Will Poulter and Aml Ameen were added to the cast as Minho, Chuck, Gally and Alby. Patricia Clarkson played the role of main antagonist Ava Paige, while Jacob Latimore portrayed Jeff and Randal Cunningham portrayed Clint. Chris Sheffield played Ben and Dexter Darden was Frypan, while Joe Adler portrayed Zart. That was the main cast for The Maze Runner movie, and already a few of the stars for the Scorch Trials movie (the movie to the second book in the series) has recently been announced.

Wayne Haag served as an artist on the film, and Ellen Goldsmith-Vein, Lindsay Williams and Lee Stollman as producers.[11]

Creature designer Ken Barthelmey designed the monsters called Grievers for the film.[12]

Filming started on May 13, 2013,[13] and ended July 12, 2013.[14]

References

1.   to:a b Shill, Aaron (November 25, 2009). "'Maze Runner' on 'right track'". Deseret Morning News. Archived from the original on December 19, 2009. Retrieved December 19,2009.
2.  Dig, Enric (September 24, 2014). "The Maze Runner 2014 Full Movie Review". Publishers Weekly. RetrievedSeptember 24, 2014.
3.  "The Kill Order to be published in August 2012" (Press release). New York: Delacorte LShakshahxjdPress. November 21, 2011. Retrieved November 24, 2011.
4.   to:a b Dashner, James (July 16, 2008). "The Tale of The Maze Runner". The Dashner Dude. Retrieved February 5, 2012.
5.  "The Maze Runner". Kirkus Reviews. September 15, 2009. Retrieved February 5, 2012.
6.  Harrison, Jessica (October 3, 2009). "'Maze Runner' provides a thrilling adventure". Deseret Morning News. Archived from the original on December 19, 2009. Retrieved December 19, 2009.
7.  Zeitchik, Steven (January 4, 2011). "Young-adult sensation 'The Maze Runner' gets ready to run the movie gantlet (Updated)". The Los Angeles Times. Retrieved February 5,2012.
8.  Wilkinson, Amy (April 18, 2013). "'Maze Runner' Finds Its Thomas". MTV. Retrieved June 28, 2013.
9.  "Movie Casting Round-Up: Thomas Brodie-Sangster Joins ‘Maze Runner’; Scott Glenn Added To ‘Trigger’". deadline.com. Retrieved March 13, 2013.
10.  "Kaya Scodelario Joins The Maze Runner". empireonline.com. Retrieved April 8, 2013.
11.  "We have @jamesdashner The Dashner Dude, then we got @wesball Mr Director Dude and now we have @ankaris Mr Designer Dude!! Good that". Twitter. December 7, 2011. Retrieved December 22, 2012.
12.  http://theartofken.com/viewgallery.php?galleryID=the-maze-runner-21
13.  Dashner, James (March 29, 2013). "Much more casting news should be coming very soon. They start filming in May. Release date of September 19, 2014 #dashnerchat".Twitter. Retrieved March 30, 2013.
14.  simg, murphy. "The Maze Runner Review".http://azim.org/movies/422-the-maze-runner. Retrieved15 September 2014.

source : http://en.wikipedia.org/wiki/The_Maze_Runner